I finally found some time this weekend to update the gwt-phonegap project.
I made a new realease (Version 0.6) to fix some open issues and move to the latest version of PhoneGap (0.9.2) and GWT (2.1.0). (Changes)
As always, if you encounter any problems using gwt-phonegap feel free to contact me or use the issue tracker.
Note: If you are running on Android make sure to take a look at the getting started section, you will need to include a small Javascript into your html host page to make gwt-phonegap work.
If you are unaware what gwt-phonegap is feel free to read this blogpost.
Sunday, November 21, 2010
Sunday, October 10, 2010
GWT and Phonegap
When I first read about Phonegap more than a year ago I was very excited that mobile developement can be done in javascript without loosing the ability to access the device hardware.
Even better this can be done in a platform independent way. Because at the time I was also building webapps for the iPhone I found phonegap to be an ideal way to use the same webapp on the phone. Repack your app with phonegap (as a native app) and boom you can access the hardware (Contacts, Accelerometer, GPS, Filesystem, Database, etc.).
But I was developing webapps in GWT and so there was one puzzle piece missing to get GWT and Phongap running nicely together: A phonegap js wrapper for GWT. After apple lowered the restrictions on the app store I decided to share this library as the gwt-phonegap project on google code.
The release is still in an early stage, but if you like to try it out there is a show case project illustrating the usage.
I tested the project on my iPhone, iPad and android phone (milestone) and they work (mostly) fine. Running on blackberry OS < 6.0 seems impossible because their old browser is .... Luckily they replaced the browser on the new Blackberry OS with webkit. So we should be able to run GWT there as well.
Nextup I plan to share the widgets I made for the iPhone in GWT, but I`ll be waiting for GWT 2.1 because lots of the animation stuff I wrote can be handled much better in GWT 2.1.
Finally here are some screenshots of the showcase:
Even better this can be done in a platform independent way. Because at the time I was also building webapps for the iPhone I found phonegap to be an ideal way to use the same webapp on the phone. Repack your app with phonegap (as a native app) and boom you can access the hardware (Contacts, Accelerometer, GPS, Filesystem, Database, etc.).
But I was developing webapps in GWT and so there was one puzzle piece missing to get GWT and Phongap running nicely together: A phonegap js wrapper for GWT. After apple lowered the restrictions on the app store I decided to share this library as the gwt-phonegap project on google code.
The release is still in an early stage, but if you like to try it out there is a show case project illustrating the usage.
I tested the project on my iPhone, iPad and android phone (milestone) and they work (mostly) fine. Running on blackberry OS < 6.0 seems impossible because their old browser is .... Luckily they replaced the browser on the new Blackberry OS with webkit. So we should be able to run GWT there as well.
Nextup I plan to share the widgets I made for the iPhone in GWT, but I`ll be waiting for GWT 2.1 because lots of the animation stuff I wrote can be handled much better in GWT 2.1.
Finally here are some screenshots of the showcase:
Thursday, September 30, 2010
Testdriving GWT MVP from GWT 2.1 m3 Part I
The other day I was reading Thomas Broyers posts about GWT 2.1 not needing nested Activities. I was eager to try out the MVP stuff that went into GWT 2.1 so I thought I going to built a small sample app.
The idea of the GWT Team is that you don`t need to nest activities, instead you provide an ActivityMapper for every main Region of your screen. The Activitymanager provides the Activity for the region of your screen based on the current place (and it will change the activity if the place changes). From my point of view this is implemented the other way around, but before I post any jugdement lets try it out. By the way if you want to see the complete code you can download it here.
MyApp
My App has 3 regions (and therefore three activitymanagers). It should look like this:
The Application has three Places called: Home, Admin, User.
The navbar will have 3 buttons from which you can navigate to the places. The app will start on the HomePlace.
I am using a DockLayoutPanel and Display containing a SimplePanel to represent the main structure of the ui.
First thing we need to instanciate the RootDisplays and place them in the LayoutPanel:
Now we build an ActivityMapper and an ActivityManager for every Region of the UI:
After that we tell the the PlaceController to start with the HomePlace and we are done:
The Mapping between Places and their activity is done in the ActivityMappers. The Mappers for the head and the navigation always return the same activity for any place. So lets take a look at the CenterActivityMapper, which can return 3 different activities:
From what I can say so far (beeing used to work with gwt-presenter), activities are equivalent to presenters. Structuring the ui in regions and mapping the regions to activities seems a lot strange at first glance, but if you think about it: It makes sense. You may end up with a little more complex code in your activity mappers, but we can fix this by putting places into specific sub classes and delegating for specific groups of places.
Next up I am going to take a look at the place controller and how it integrates with the history mechanism.
The idea of the GWT Team is that you don`t need to nest activities, instead you provide an ActivityMapper for every main Region of your screen. The Activitymanager provides the Activity for the region of your screen based on the current place (and it will change the activity if the place changes). From my point of view this is implemented the other way around, but before I post any jugdement lets try it out. By the way if you want to see the complete code you can download it here.
MyApp
My App has 3 regions (and therefore three activitymanagers). It should look like this:
head
Nav
Content
The Application has three Places called: Home, Admin, User.
The navbar will have 3 buttons from which you can navigate to the places. The app will start on the HomePlace.
I am using a DockLayoutPanel and Display containing a SimplePanel to represent the main structure of the ui.
First thing we need to instanciate the RootDisplays and place them in the LayoutPanel:
SimpleDisplay headDisplay = new SimpleDisplay(); SimpleDisplay navDisplay = new SimpleDisplay(); SimpleDisplay mainDisplay = new SimpleDisplay(); DockLayoutPanel p = new DockLayoutPanel(Unit.EM); p.addNorth(headDisplay.getContainer(), 2); p.addWest(navDisplay.getContainer(), 10); p.add(mainDisplay.getContainer()); RootLayoutPanel.get().add(p);
Now we build an ActivityMapper and an ActivityManager for every Region of the UI:
HandlerManager eventBus = new HandlerManager(null); TopActivityMapper topActivityMapper = new TopActivityMapper(); ActivityManager topActicityManager = new ActivityManager(topActivityMapper, eventBus); topActicityManager.setDisplay(headDisplay); CenterActivityMapper centerActivityMapper = new CenterActivityMapper(); ActivityManager activityManager = new ActivityManager(centerActivityMapper, eventBus); activityManager.setDisplay(mainDisplay); LeftActivityMapper leftActivityMapper = new LeftActivityMapper(); ActivityManager leftActivityManager = new ActivityManager(leftActivityMapper, eventBus); leftActivityManager.setDisplay(navDisplay);
After that we tell the the PlaceController to start with the HomePlace and we are done:
PlaceController placeController = new PlaceController(eventBus); placeController.goTo(new HomePlace());
The Mapping between Places and their activity is done in the ActivityMappers. The Mappers for the head and the navigation always return the same activity for any place. So lets take a look at the CenterActivityMapper, which can return 3 different activities:
public class CenterActivityMapper implements ActivityMapper { @Override public Activity getActivity(Place place) { if (place instanceof HomePlace) return new HomeActivity(new HomeDisplay()); if (place instanceof AdminPlace) return new AdminActivity(new AdminDisplay()); if (place instanceof UserPlace) return new UserActivity(new UserDisplay()); return null; } }
From what I can say so far (beeing used to work with gwt-presenter), activities are equivalent to presenters. Structuring the ui in regions and mapping the regions to activities seems a lot strange at first glance, but if you think about it: It makes sense. You may end up with a little more complex code in your activity mappers, but we can fix this by putting places into specific sub classes and delegating for specific groups of places.
Next up I am going to take a look at the place controller and how it integrates with the history mechanism.
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